Game server

Live now

What the 100% TMX server is playing this second: the current map, who is on it and how far they have got. Refreshes every ten seconds on its own.

100% TMX Project

 

Checking…

Contacting the game server…

Waiting for the first update…

On the server now

Nobody is playing right now.

Most finishes on the server

No finishes recorded this session.

This board counts finishes on the game server this session. It is separate from the site leaderboard, which credits whoever put the first replay on a map anywhere on the exchange.

Being played right now

“Offline” marks are self-reported by signed-in players driving on their own machine — a courtesy note, not a reservation, and they lapse after two hours.

How to join

Germany → Thuringia → Weimar · 167.233.16.60

In TrackMania Nations Forever, open the server browser and look for 100% TMX Project under Germany → Thuringia → Weimar. If you cannot find it, search directly for 167.233.16.60, or use the buttons above — they hand the address straight to the game.

The server runs a modified RandomizerAnywhere controller (AGPLv3), forked from BigBang1112’s original. In game, /source returns the same link.

Game modes

Vote for one with /votepreset

What the server can play

8 presets
PresetNameWhat it isMap pool
100tmx_tmnf100% TMX Project (TMNF)The default. Only maps nobody has ever finished.No record yet, no Unlimiter
tech_tmnfTechTechnical driving.Tech and SpeedTech tags
fullspeed_tmnfFullspeedFlat out.FullSpeed tag
short_lol_tmnfShort & LOLQuick, silly maps.LOL and Stunt tags, author time under 45 s
rpg_tmnfRPG TogetherRPG and Trial maps, played co-operatively.RPG and Trial tags
multilap_tmnfMultilapLaps, Nascar and Endurance.Multilap, Nascar, Endurance tags
lunatic_tmnfLunaticOnly the hardest rating.Difficulty: Lunatic
impossible_review_tmnfImpossible ReviewAdmin review of maps reported as impossible. Does not auto-skip.The reported-impossible list

Every preset filters out maps that declare the Unlimiter, and the default one also requires that nobody has ever finished the map. A map that uses custom blocks without declaring them on TMX can still slip through — that is why the /imp command and the cheated map sheet exist. The server also skips a map by itself after 15 minutes if nobody is online and no checkpoint was ever reached.

Commands

Type them in the in-game chat

Player commands

Anyone can use these
/infoShow the server's own help
/commandsList every raw command name
/skipSkip the current map. With several players online it starts a vote
/mapTMX link for the current map. /map -1, -2 … for earlier ones
/historyRecent maps, and what -1, -2 … refer to
/roundsSwitch a multilap map to Rounds mode so the replay is valid on TMX
/impReport the map as impossible. Removes it for the session and posts to Discord
/hardFlag the map as hard for review. Does not remove it
/topTop finishers on this server
/rankYour own rank and finish count
/presetsList the presets
/votepreset <name>Propose switching preset — others confirm with /yes
/votemap <TMX id>Propose loading a specific map — others confirm with /yes
/yes, /noVote on a running proposal
/sourceSource code for this server (AGPLv3)

/map -1, -2 and so on refer to earlier maps, so you can still report one after it has been skipped. /history shows what each number means.

Admin commands

Admins only
/startStart a session
/stop, /endStop the session
/preset <name>Switch preset directly, no vote
/loadmap <TMX id>Load a specific map directly
/timelimit, /tlChange the time limit

Found a map nobody can finish?

Use /imp in game — it drops the map for the session and posts it to Discord. For it to be excluded permanently it has to go on the sheet.

This site re-reads that sheet every hour, so an accepted report stops counting against the completion figure within the hour. All resources