Week 2

A weekly card from the archive. Tiles still show who held them when it closed.

Week 2

Counts towards the ladder

5×5 · 13× TMNF, 12× TMUF · no Unlimiter · never-finished maps only

Closed 3 players entered · 5/25 tiles taken · 11 finished elsewhere

TMUF✓
A01.pepebs0:55.250
TMUF✓
TMNF
Lunajou #3

finished by KEKMILLIONNIK

TMUF✓
A01.pepebs1:47.260
TMUF✓
A01.pepebs0:31.200
TMNF
ᴍᴇᴛᴀғᴏʀᴍ

finished by mrcornhead

TMNF
CTM Crazy Park Jajcarski rpg

finished by nightsky14

TMNF
TMNF
Z Kacky #86

finished by eksiss

TMNF
Tribute to ??»T????????!

finished by Cebvn

TMNF
Slippery-Pole

finished by Dzamal

TMUF✓
teoutTM0:19.450
TMNF
[trial] haha... f*ck u

finished by Flexer.

TMNF
Decimation cp4

finished by lemon_playz

TMUF
chillout

finished by Kiemmas

TMNF
benita extreme

finished by Dzamal

Standing

1 point a tile, 5 a line
PlayerTilesPts
1A01.pepebs44
2teoutTM11
–cab'Needi00

A tile belongs to whoever holds the fastest replay on it. Beat that time and it moves — so a board is never finished being fought over, only finished being filled. A full row, column or diagonal is a bingo and is worth 5 on top, which is why the centre tile — on four lines at once — is the most contested square on the board.

A tile is captured by putting a replay on TMX for that map and then pressing ✓ Check on it, which reads the replay time straight from the API. You can also just wait: when you put the first replay on a map, the sync that credits it takes the tile for you within about a quarter of an hour - and that includes finishes from before you entered, as long as they were driven after the board started. A faster replay that takes a tile off somebody still needs the button. Replays that predate the board do not count. Every map on this board had never been finished by anyone when it was drawn, so capturing a tile first is also a real project finish. Whoever puts the first replay on one of them is entered automatically and gets the tile on the next sync - no button, no sign-in; they appear under their TMX name.