Week 4

A weekly card from the archive. Tiles still show who held them when it closed.

Week 4

Counts towards the ladder

5×5 · 13× TMNF, 12× TMUF · no Unlimiter · never-finished maps only

Closed 1 player entered · 6/25 tiles taken · 11 finished elsewhere

TMUF✓
exix770:48.590
TMUF✓
exix770:30.450
TMNF
Trekking

finished by simo_900

TMUF✓
exix770:41.830
TMNF
Hard LoL 02

finished by Dzamal

TMUF✓
exix773:48.720
TMNF
Nard lol #4

finished by Dzamal

TMNF
watsker watsker

finished by Joopie

TMNF
strain

finished by Flexer.

TMNF
yep392

finished by alecks

TMNF
guuut diese guuut

finished by Emil [100 TMXP]

TMUF✓
exix771:25.880
TMNF
| Buzzy's Test |

finished by alecks

TMUF✓
exix770:38.140
TMUF
XRace08 Reverse

finished by Paulobest

TMUF
LABIRENT

finished by Weregoose

TMUF
A6MC - Inbetween

finished by Roa

Standing

1 point a tile, 5 a line
PlayerTilesPts
1eksiss66

A tile belongs to whoever holds the fastest replay on it. Beat that time and it moves — so a board is never finished being fought over, only finished being filled. A full row, column or diagonal is a bingo and is worth 5 on top, which is why the centre tile — on four lines at once — is the most contested square on the board.

A tile is captured by putting a replay on TMX for that map and then pressing ✓ Check on it, which reads the replay time straight from the API. You can also just wait: when you put the first replay on a map, the sync that credits it takes the tile for you within about a quarter of an hour - and that includes finishes from before you entered, as long as they were driven after the board started. A faster replay that takes a tile off somebody still needs the button. Replays that predate the board do not count. Every map on this board had never been finished by anyone when it was drawn, so capturing a tile first is also a real project finish. Whoever puts the first replay on one of them is entered automatically and gets the tile on the next sync - no button, no sign-in; they appear under their TMX name.